Dash: 4d hash encoding with self-supervised decomposition for real-time dynamic scene rendering

Abstract

Dynamic scene reconstruction is a long-term challenge in 3D vision. Existing plane-based methods in dynamic Gaussian splatting suffer from an unsuitable low-rank assumption, causing feature overlap and poor rendering quality. Although 4D hash encoding provides an explicit representation without low-rank constraints, directly applying it to the entire dynamic scene leads to substantial hash collisions and redundancy. To address these challenges, we present DASH, a real-time dynamic scene rendering framework that employs 4D hash encoding coupled with self-supervised decomposition. Our approach begins with a self-supervised decomposition mechanism that separates dynamic and static components without manual annotations or precomputed masks. Next, we introduce a multiresolution 4D hash encoder for dynamic elements, providing an explicit representation that avoids the low-rank assumption …

Publication
In ICCV

本文提出DASH,一种实时动态场景渲染框架,采用4D哈希编码结合自监督分解。针对现有平面基动态高斯溅射方法因低秩假设导致特征重叠和渲染质量差的问题,DASH通过自监督分解机制分离动态与静态组件,无需人工标注或预计算掩码,并引入多分辨率4D哈希编码器对动态元素进行显式表示,避免低秩约束,从而减少哈希冲突和冗余,实现高质量实时渲染。